Entry 10

   The ancient stone stairs are slick with moisture. At the bottom, you find that they end in a large natural cavern filled with stalactites and stalagmites. You can see shallow pools of water on the floor and a large crack in the far wall that looks like a passageway.
   As you cross the room, something doesn’t seem quite right.   You stop to look around the room.
   To uncover the mystery, you need to make a skill check. Each character in the game has several skills, representing an adventurer’s training. This skill check uses a skill called Perception, which allows you to notice things that are hidden.

 To make a skill check, roll 1d20 and add your skill bonus. In this case, your Perception skill bonus is +4.

If your total Perception skill check is 12 or higher, go to Entry #19.
If your total skill check is less than 12, go to Entry #7.