WILL-O’-WISP |
These weird creatures are living spheres of light and swamp gas. They are evil beings that feed on the fear of intelligent prey, and lure travelers into the swamp to drown or be eaten by other monsters. |
INITIATIVE +13
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SPEED FLY 50 FT.
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CR 6
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XP 2,400
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HP 40
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SENSES DARKVISION 60 FT.
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PERCEPTION +17
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DEFENSE |
AC 26, touch 26, flat-footed 16
FORT +3, REF +12, WILL +9
IMMUNE magic
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OFFENSE |
MELEE (standard action) shock +16 touch (2d8 electricity)
SPELLS (caster level 5th)
2nd—invisibility (at will, move action, on itself only)
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STATISTICS |
STR –5, DEX +9, CON +0, INT +2, WIS +3, CHA +2
SKILLS Acrobatics +21, Perception +17, Stealth +25
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ITEMS |
EQUIPMENT none
TREASURE 1 Major Random Treasure roll
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SPECIAL ABILITIES
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