SKELETON |
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While they are mindless automatons, the magic that created them gave them evil cunning and an instinctive hatred of the living. |
INITIATIVE +6
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SPEED 30 FT.
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CR 1/3
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XP 135
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HP 4
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SENSES DARKVISION 60 FT.
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PERCEPTION +0
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DEFENSE |
AC 16, touch 12, flat-footed 14
FORT +0, REF +2, WILL +2
SPECIAL DEFENSES mindless creature
DAMAGE REDUCTION 5/bludgeoning
IMMUNE cold, disease, paralysis, poison, sleep, stun, anything that requires a Fortitude save
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OFFENSE |
MELEE (standard action) scimitar +2 (1d6+2) or claw +2 (1d4+2)
MELEE (move and standard action) 2 claws +2 (1d4+2)
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STATISTICS |
STR +2, DEX +2, CON —, INT —, WIS +0, CHA +0
SKILLS Perception +0
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ITEMS |
EQUIPMENT chain shirt, scimitar
TREASURE none
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SPECIAL ABILITIES
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