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Skeleton


 SKELETON
 NEUTRAL EVIL
 UNDEAD
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While they are mindless automatons, the magic that created them gave them evil cunning and an instinctive hatred of the living.
 INITIATIVE +6
 SPEED 30 FT.
 CR 1/3
 XP 135
 HP 4
 SENSES DARKVISION 60 FT.
 PERCEPTION +0
 DEFENSE
AC 16, touch 12, flat-footed 14
FORT +0, REF +2, WILL +2
SPECIAL DEFENSES mindless creature
DAMAGE REDUCTION 5/bludgeoning
IMMUNE cold, disease, paralysis, poison, sleep, stun, anything that requires a Fortitude save

 OFFENSE
MELEE (standard action) scimitar +2 (1d6+2) or claw +2 (1d4+2)
MELEE (move and standard action) 2 claws +2 (1d4+2)

 STATISTICS
STR +2, DEX +2, CON —, INT —, WIS +0, CHA +0
SKILLS Perception +0

 ITEMS
EQUIPMENT chain shirt, scimitar
TREASURE none

 SPECIAL ABILITIES