Monsters‎ > ‎

Ghoul


 GHOUL
 CHAOTIC EVIL
 UNDEAD
Ghouls are eternally hungry undead that haunt graveyards and eat corpses. They lurk among their own kind, lead gangs of skeletons and zombies, or work as bodyguards for evil clerics and wizards.
 INITIATIVE +2
 SPEED 30 FT.
 CR 1
 XP 400
 HP 13
 SENSES DARKVISION 60 FT.
 PERCEPTION +7
 DEFENSE
AC 14, touch 12, flat-footed 12
FORT +2, REF +2, WILL +5; +2 bonus vs. channel energy
IMMUNE disease, paralysis, poison, sleep, stun, anything that requires a Fortitude save

 OFFENSE
MELEE (standard action) bite +3 (1d6+1 plus paralysis)
MELEE (standard and move action) bite +3 (1d6+1 plus paralysis) and 2 claws +3 (1d6+1 plus paralysis)

 STATISTICS
STR+1, DEX+2, CON—, INT+1, WIS+2, CHA+2
SKILLS Climb +6, Perception +7, Stealth +7, Swim +3

 ITEMS
EQUIPMENT none
TREASURE 3 Minor Random Treasure rolls

 SPECIAL ABILITIES