FIRE ELEMENTAL |
Fire elementals are quick, cruel creatures of living flame. They enjoy frightening beings weaker than themselves, and terrorizing any creature they can set on fire. They cannot enter or swim across water, but can jump over it. |
INITIATIVE +7
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SPEED 50 FT.
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CR 3
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XP 800
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HP 30
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SENSES DARKVISION 60 FT.
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PERCEPTION +7
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DEFENSE |
AC 17, touch 14, flat-footed 13
FORT +6,REF +7, WILL +1
IMMUNE critical hits, fire, flanking, paralysis, poison, sleep, sneak attack, stun;
WEAKNESSES vulnerability to cold
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OFFENSE |
MELEE (standard action) slam +7 (1d6+1 plus burn)
SPECIAL ATTACKS burn (1d6, DC 14)
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STATISTICS |
STR +1, DEX +3, CON +2, INT –3, WIS +0, CHA +0
SKILLS Acrobatics +8, Climb +5, Perception +7
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ITEMS |
EQUIPMENT none
TREASURE none
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SPECIAL ABILITIES
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