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Fire Elemental


 FIRE ELEMENTAL
 NEUTRAL
 OUTSIDER
Fire elementals are quick, cruel creatures of living flame. They enjoy frightening beings weaker than themselves, and terrorizing any creature they can set on fire. They cannot enter or swim across water, but can jump over it.
 INITIATIVE +7
 SPEED 50 FT.
 CR 3
 XP 800
 HP 30
 SENSES DARKVISION 60 FT.
 PERCEPTION +7
 DEFENSE
AC 17, touch 14, flat-footed 13
FORT +6,REF +7, WILL +1
IMMUNE critical hits, fire, flanking, paralysis, poison, sleep, sneak attack, stun;
WEAKNESSES vulnerability to cold

 OFFENSE
MELEE (standard action) slam +7 (1d6+1 plus burn)
SPECIAL ATTACKS burn (1d6, DC 14)

 STATISTICS
STR +1, DEX +3, CON +2, INT –3, WIS +0, CHA +0
SKILLS Acrobatics +8, Climb +5, Perception +7

 ITEMS
EQUIPMENT none
TREASURE none

 SPECIAL ABILITIES