EVIL WIZARD |
Evil wizards use their magic to exploit and enslave others. They use their power over undead creatures to create armies of skeletons, and use their spells to trick, rob, or kill innocent people. Some work with evil clerics or fighters. |
INITIATIVE +5
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SPEED 30 FT.
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CR 3
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XP 800
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HP 24
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SENSES NORMAL (HUMAN)
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PERCEPTION +4
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DEFENSE |
AC 17, touch 13, flat-footed 15
FORT +5, REF +2, WILL +4
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OFFENSE |
MELEE (standard action) masterwork dagger +2 (1d4–1/19–20) or MELEE touch attack +1 (grave touch)
MELEE (standard action) MELEE touch attack +3 (scorching ray)
SPELLS (caster level 4th)
2nd—false life, invisibility, scorching ray
1st—charm person(DC 15), magic missile, sleep (DC 15)
cantrips—detect magic, mage hand, ray of frost, read magic
SPECIAL ATTACKS arcane bond (dagger), command undead, grave touch
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STATISTICS |
STR –1,DEX +1, CON +2, INT +4, WIS +0, CHA +1
SKILLS Bluff +5, Diplomacy +5, Knowledge Arcana +11, Knowledge Geography +8, Knowledge Local +8, Knowledge Religion +8, Perception +4, Sense Motive +1, Spellcraft +11, Stealth +5
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ITEMS |
EQUIPMENT masterwork dagger, ring of protection +1
TREASURE 4 Minor Random Treasure rolls
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SPECIAL ABILITIES
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