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Evil Wizard


 EVIL WIZARD
 NEUTRAL EVIL
 HUMANOID
Evil wizards use their magic to exploit and enslave others. They use their power over undead creatures to create armies of skeletons, and use their spells to trick, rob, or kill innocent people. Some work with evil clerics or fighters.
 INITIATIVE +5
 SPEED 30 FT.
 CR 3
 XP 800
 HP 24
 SENSES NORMAL (HUMAN)
 PERCEPTION +4
 DEFENSE
AC 17, touch 13, flat-footed 15
FORT +5, REF +2, WILL +4

 OFFENSE
MELEE (standard action) masterwork dagger +2 (1d4–1/19–20) or MELEE touch attack +1 (grave touch)
MELEE (standard action) MELEE touch attack +3 (scorching ray)
SPELLS (caster level 4th)
   2nd—false life, invisibility, scorching ray
   1st—charm person(DC 15), magic missile, sleep (DC 15)
   cantrips—detect magic, mage hand, ray of frost, read magic
SPECIAL ATTACKS arcane bond (dagger), command undead, grave touch

 STATISTICS
STR –1,DEX +1, CON +2, INT +4, WIS +0, CHA +1
SKILLS Bluff +5, Diplomacy +5, Knowledge Arcana +11, Knowledge Geography +8, Knowledge Local +8, Knowledge Religion +8, Perception +4, Sense Motive +1, Spellcraft +11, Stealth +5

 ITEMS
EQUIPMENT masterwork dagger, ring of protection +1
TREASURE 4 Minor Random Treasure rolls

 SPECIAL ABILITIES