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Air Elemental


 AIR ELEMENTAL
 NEUTRAL
 OUTSIDER
Air elementals are fast, flying creatures made of living air. Stupid, primitive and territorial, they resent being summoned and forced to do the bidding of mortals, and they savagely batter enemies with fists of semisolid air.
 INITIATIVE +9
 SPEED FLY 100 FT.
 CR 3
 XP 800
 HP 30
 SENSES DARKVISION 60 FT.
 PERCEPTION +7
 DEFENSE
AC 19, touch 16, flat-footed 13
FORT +6, REF +9, WILL +1
IMMUNE critical hits, flanking, paralysis, poison, sleep, sneak attack, stun

 OFFENSE
MELEE (standard action) slam +9 (1d6+3)

 STATISTICS
STR +2, DEX +5, CON +2, INT –3, WIS +0, CHA +0
SKILLS Acrobatics +11, Perception +7, Stealth +10

 ITEMS
EQUIPMENT none
TREASURE none

 SPECIAL ABILITIES