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Potions

 A potion is a spell put into a drinkable form. It works just like the spell, except it only affects the drinker. Once you drink a potion, its power is used up. Drawing a potion from your bag is a move action. Uncorking and drinking a potion is a standard action. You can’t drink a potion if an enemy can make a melee attack against you. You can feed a potion to a helpless or unconscious creature as a standard action. A potion’s caster level is 1st for 1st-level spells, 3rd for 2nd-level spells, and 5th for 3rd-level spells.

d%

Spell

Price

1-14

CURE LIGHT WOUNDS

50 GP

15-20

FEATHER FALL

50GP

21-26

MAGE ARMOR

50 GP

27-32

PROTECTION FROM EVIL

50 GP

33-38

REMOVE FEAR

50 GP

39-44

SANCTUARY

50 GP

45-50

SHIELD OF FAITH

50 GP

51-53

AID

300 GP

54-57

BULL’S STRENGTH

300 GP

58-62

CURE MODERATE WOUNDS

300 GP

63-65

DELAY POISON

300 GP

66-69

INVISIBILITY

300 GP

70-72

LEVITATE

300 GP

73-76

RESIST ENERGY (ACID)

300 GP

77-80

RESIST ENERGY (COLD)

300 GP

81-84

RESIST ENERGY (ELECTRICITY)

300 GP

85—90

RESIST ENERGY (FIRE)

300 GP

91-93

CURE SERIOUS WOUNDS

750 GP

94-95

FLY

750 GP

96-97

HASTE

750 GP

98

REMOVE CURSE

750 GP

99

REMOVE DISEASE

750 GP

100

WATER BREATHING

750 GP