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Magic Armor


Magic armor gives you additional protection, a special ability, or both. Magic armor has a “plus” value, like “+1 chainmail.” You add this plus value to the regular armor’s AC bonus. For example, chainmail normally adds +6 to your Armor Class, so +1 chainmail adds +7 to your Armor Class. +1 armor always costs 1,150 gp more than regular armor. +2 armor always costs 4,150 gp more than regular armor.

+1 ARMOR


 Minor   
 1-62 Major
 1-13  +1,150 GP
+1 armor exists for all types of armor. For example, you can find +1 studded leather, +1 chainmail, +1 full plate, and so on.

+1 GLAMERED HALF-PLATE


 Minor   
 63-65 Major
 14-18  4,750 GP
You can spend a standard action to disguise this +1 half-plate as normal clothing. It still has its full protection and weight even when disguised. Ending the disguise is a standard action.

+1 MITHRAL CHAINMAIL


 Minor   
 66-71 Major
 19-27  5,300 GP
This +1 chainmail is made of mithral, a silvery metal that is as strong as steel but has half the weight. If you can wear medium armor, you can wear this and still move your normal speed.

+1 POISON-RESISTANT SCALE MAIL


 Minor   
 72-77 Major
 28-36  3,450 GP
When wearing this +1 scale mail, you get a +3 bonus on saving throws against poison.

+1 SHADOW STUDDED LEATHER


 Minor   
 78-85 Major
 37-48  4,925 GP
This +1 studded leatherblurs whenever you try to sneak or hide, giving you a +5 bonus on your Stealth check.

+2 ARMOR


 Minor   
 86-100 Major
 49-100  +4,150 GP
+2 armor exists for all types of armor listed in the Hero’s Handbook. For example, you can find a +2 chain shirt, +2 scale mail, +2 half-plate, and so on.