Magic armor gives you additional protection, a special ability,
or both. Magic armor has a “plus” value, like “+1 chainmail.”
You add this plus value to the regular armor’s AC bonus. For
example, chainmail normally adds +6 to your Armor Class, so
+1 chainmail adds +7 to your Armor Class.
+1 armor always costs 1,150 gp more than regular armor. +2
armor always costs 4,150 gp more than regular armor.
+1 ARMOR
|
Minor
|
1-62 |
Major
|
1-13 |
+1,150 GP
|
+1 armor exists for all types of armor. For example, you can find +1 studded leather, +1 chainmail, +1 full plate, and so on. |
+1 GLAMERED HALF-PLATE
|
Minor
|
63-65 |
Major
|
14-18 |
4,750 GP
|
You can spend a standard action to disguise this +1 half-plate as normal clothing. It still has its full protection and weight even when disguised. Ending the disguise is a standard action. |
+1 MITHRAL CHAINMAIL
|
Minor
|
66-71 |
Major
|
19-27 |
5,300 GP
|
This +1 chainmail is made of mithral, a silvery metal that is as strong as steel but has half the weight. If you can wear medium armor, you can wear this and still move your normal speed. |
+1 POISON-RESISTANT SCALE MAIL
|
Minor
|
72-77 |
Major
|
28-36 |
3,450 GP
|
When wearing this +1 scale mail, you get a +3 bonus on saving throws against poison. |
+1 SHADOW STUDDED LEATHER
|
Minor
|
78-85 |
Major
|
37-48 |
4,925 GP
|
This +1 studded leatherblurs whenever you try to sneak or hide, giving you a +5 bonus on your Stealth check. |
+2 ARMOR
|
Minor
|
86-100 |
Major
|
49-100 |
+4,150 GP
|
+2 armor exists for all types of armor listed in the Hero’s Handbook. For example, you can find a +2 chain shirt, +2 scale mail, +2 half-plate, and so on. |
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