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Source: Paizo Blog, Paizo Publishing, LLC
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PRICE: 0 GP HANDS: 1 TYPE: Bludgeoning DAMAGE: 1d6 RANGE: Melee CRIT: x2
This is usually a wooden weapon, though
some clubs have nails pounded into them to
increase the weight.
PRICE: 2 GP HANDS: Light TYPE: Piercing/Slashing DAMAGE: 1d4 RANGE: 10 Feet CRIT: x2
You can use this weapon in melee or as a
thrown weapon.
PRICE: 5 SP HANDS: Light TYPE: Piercing DAMAGE: 1d4 RANGE: 20 Feet CRIT: x2
This is a thrown weapon, about 1–2 feet long.
PRICE: 50 GP HANDS: 2 TYPE: Piercing DAMAGE: 1d10 RANGE: 120 Feet CRIT: x2
Loading this weapon is a full-round action that
takes two hands. 10 crossbow bolts cost 1 gp
and come with a quiver.
PRICE: 12 GP HANDS: 1 TYPE: Bludgeoning DAMAGE: 1d8 RANGE: Melee CRIT: x2
This weapon has an ornate metal head
attached to a simple wooden or metal shaft.
PRICE: 1 GP HANDS: Light TYPE: Piercing DAMAGE: 1d6 RANGE: 30 Feet CRIT: x2
This is a thrown weapon. You can use it like
a spear in melee, but if you do, you take a –4
penalty on your attack roll.
PRICE: 5 GP HANDS: Light TYPE: Bludgeoning DAMAGE: 1d6 RANGE: Melee CRIT: x2
This weapon has an ornate metal head
attached to a simple wooden or metal shaft.
PRICE: 0 GP HANDS: 2 TYPE: Bludgeoning DAMAGE: 1d6 RANGE: Melee CRIT: x2
This weapon is a simple piece of wood, about
5 feet long.
PRICE: 1 GP HANDS: 1 TYPE: Piercing DAMAGE: 1d6 RANGE: 20 Feet CRIT: x2
This spear is about 3 feet long. You can use it
in melee or as a thrown weapon.
PRICE: 0 GP HANDS: 1 TYPE: Bludgeoning DAMAGE: 1d4 RANGE: 50 Feet CRIT: x2
Loading a sling is a move action that requires
two hands. 10 sling bullets cost 1 sp and come
with a small pouch.
PRICE: 2 GP HANDS: 2 TYPE: Piercing DAMAGE: 1d8 RANGE: 20 Feet CRIT: x3
This stabbing weapon is 5 feet long. You can
use it in melee or as a thrown weapon.
PRICE: 0 GP HANDS: Light TYPE: Bludgeoning DAMAGE: 1d3 RANGE: Melee CRIT: x2
This attack is any sort of punch, kick, or unarmed
attack you’d make in unarmed combat. All
characters can use unarmed strikes.
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